This guide describes the different ways that you can change the value of text label of an object.
This guide describes what simulated objects are and when they should be used.
It is often useful to have a common set of code libraries and objects that can be reused amongst multiple tests. With Rapise this can be done by creating a common test and then including it into the other actual tests. However due to the way REST web service tests are stored, there are some slight changes needed to handle REST services. This articles describes the process.
Sometimes it is necessary to examine the state of an object. For example, determine if Toggle Button is pressed or not, Radio/Check Button is checked or not, etc. This guide describes a couple of different ways of achieving this.
Sometimes Rapise will incorrectly recognize a GUI component. This guide outlines how you can manually change the object type captured during recording.
Often you want to be able to query for the child elements on a web page that are dynamically created and therefore not good candidates for LEARNing individually. This article explains how you can use the dynamic XPATH methods of Rapise to accomplish this task.
This article describes how to access child objects of a Learned Java AWT/Swing object when using the Rapise Java library. Sometimes when you Learn a top-level object, you want to be able to programmatically query the object to locate the child objects that are visible in the Java SPY.
Often you need to be able to check for the presence of an object and then depending on whether the object is visible perform one of two possible sets of operations. This article explains the recommended way of doing this in Rapise 1.5.
When using Rapise to record test scripts against Windows, Java, Flex, or other thick client applications that have windows or objects whose names may change in between test runs, you will usually need to make changes to either the test script or the learned objects so that they can match correctly. This article outlines some suggested techniques for recording/playing back scripts against such applications.