Simulated objects are found by looking at the parameters of the object (x number of pixels from the top of the window, y number of pixels from the left of the window, etc). One common question that has arisen is - during playback, does Rapise take into account screen resolution? If the resolution on the computer you run it on is different from the one it records on the location of the object will change relative to the number of pixels. So on the computer you record it on the top parameter might be 200 but on a different resolution it might be 180. Would Rapise recognize that the resolution is different and adjust for that?